-- [ Picked text/plain from multipart/alternative ] Thanx for helping. I got everything working..I think it was just a path error because everything in the code was fine.
On 11/4/05, Justin Krenz <[EMAIL PROTECTED]> wrote: > > In the client project, open up the code for your "C_" entities that > you've coded where you set the macro "DECLARE_CLIENTCLASS" and created a > receive table via "IMPLEMENT_CLIENTCLASS_DT( C_Entity, DT_Entity, > CEntity)". Find the corresponding server side entity you made where > "IMPLEMENT_SERVERCLASS_ST( CEntity, DT_Entity )". Look at each line of > your receive table checking to make sure that each line with a > "RecvProp..." macro has a corresponding "SendProp..." in the send table > with the exact same variable names. If you had "SendPropInt( > SENDINFO(m_iCounter) )" in the send table but then had "RecvPropInt( > RECVINFO(m_iCountre) )" in the receive table, you would get the error > about tables differing because of the lack of matching send and receive > variable. > > I also didn't mean to say "both the client receive tables." There > should only be one receive table for every send table. > > Greg Lindquist wrote: > > -- > > [ Picked text/plain from multipart/alternative ] > > Not that I'm trying to butt in, but how would one check their client > tables? > > > > On 11/4/05, Michael Kramer <[EMAIL PROTECTED]> wrote: > > > >>-- > >>[ Picked text/plain from multipart/alternative ] > >>Thanx will try, and I will let you guys know what happens > >>On 11/3/05, Justin Krenz <[EMAIL PROTECTED]> wrote: > >> > >>>This is actually talking about your Send and Receive tables. Check all > >>>of your entities to make sure that both the client receive tables are > >>>set to receive all variables that the server side version sends. > >>> > >>>Michael Kramer wrote: > >>> > >>>>-- > >>>>[ Picked text/plain from multipart/alternative ] > >>>>For my Half-Life 2.5 DM (Half-Life Revolution) mod, when people can > >> > >>run > >> > >>>>dedicated servers fine, but when they try and join them they get > >>>> > >>>> > >>>>Disconnect: Server uses different class tables. > >>>>Disconnect: Server uses different class tables. > >>>> > >>>>I do not know if this is a programming error or what. Have > >>>>any of you guys seen this before? > >>>> > >>>>Thanx- > >>>> > >>>>-Michael Kramer > >>>>-- > >>>> > >>>>_______________________________________________ > >>>>To unsubscribe, edit your list preferences, or view the list archives, > >>> > >>>please visit: > >>> > >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>>> > >>>> > >>> > >>>_______________________________________________ > >>>To unsubscribe, edit your list preferences, or view the list archives, > >>>please visit: > >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >>> > >>> > >> > >>-- > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >>please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

