Why is it I only seem to have two types of decals available to me.

1) Permanent, which never go away. ( te->BSPDecal )
For removing permanent decals on the ground, I tried RemoveAllDecals using
entity 0, no luck.

2) Normal decals, either which go away after another one is shot or if using
PlayerDecal, the next time that players PlayerDecal is used.

I want ones I can maybe remove at a later stage myself, or ones that dont go
away after one more decal.

I tried using all the decal functions I could find in the server sdk and all
are removed prematurely bar BSPDecal.

Thanks for your help whoever is willing.
Jay Croghan (c0ldfyr3)



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