Why is it I only seem to have two types of decals available to me. 1) Permanent, which never go away. ( te->BSPDecal ) For removing permanent decals on the ground, I tried RemoveAllDecals using entity 0, no luck.
2) Normal decals, either which go away after another one is shot or if using PlayerDecal, the next time that players PlayerDecal is used. I want ones I can maybe remove at a later stage myself, or ones that dont go away after one more decal. I tried using all the decal functions I could find in the server sdk and all are removed prematurely bar BSPDecal. Thanks for your help whoever is willing. Jay Croghan (c0ldfyr3) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

