The HL2 filesystem is case insenstive where possible (most everywhere). In particular, it will always find the lower case version of a file name if it is on disk (i.e under linux make all your mods files lower case and you will be fine).
- Alfred John Sheu wrote: > On Mon, 2006-03-06 at 02:02 -0500, Justin Krenz wrote: >> I finally managed to get my mod to compile in Linux. However, some >> of the maps cause a segfault. I guess I'll have to figure out how >> to use the gcc debugger for that. However, the one map that does >> work does not have any collisions between the player and models >> spawned in the level. When compiling, I ran into problems with >> case-sensitive names and files. Could this also be the issue with >> the lack of collisions? If a server tries to load a file that has a >> different case than what is specified, would the server just ignore >> it and continue on? Is srcds internally case-sensitive when running >> on Linux? > > In Linux, file names are case-sensitive. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders