[ Converted text/html to text/plain ]

1) I have, and the file is mentioned..

2) What do you mean with Unicode?


------------------------------------------------------------------------------
From:  "Scott Loyd" <[EMAIL PROTECTED]>
Reply-To:  [email protected]
To:  [email protected]
Subject:  Re: [hlcoders] Question about custom weapon sounds..
Date:  Wed, 8 Mar 2006 19:11:07 -0800
MIME-Version:  1.0
Received:  from list.valvesoftware.com ([207.173.176.202]) by
bay0-mc10-f13.bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.211); Wed, 8
Mar 2006 19:16:22 -0800
Received:  from localhost ([127.0.0.1] helo=list.valvesoftware.com)by
list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))id 1FHBJs-0002Np-00;
Wed, 08 Mar 2006 18:56:04 -0800
Received:  from [64.233.184.197] (helo=wproxy.gmail.com)by
list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))id
1FHBG5-0002Hs-00for <[email protected]>; Wed, 08 Mar 2006
18:52:09 -0800
Received:  by wproxy.gmail.com with SMTP id 67so574717wri for 
<[email protected]>;
Wed, 08 Mar 2006 19:11:07 -0800 (PST)
Received:  by 10.65.157.18 with SMTP id j18mr769356qbo; Wed, 08 Mar 2006
19:11:07 -0800 (PST)
Received:  by 10.65.122.16 with HTTP; Wed, 8 Mar 2006 19:11:07 -0800 (PST)
--
[ Picked text/plain from multipart/alternative ]
Do you have a game_sounds_manifest.txt, and is game_sounds_weapons.txt
listed in that file?  Also, make sure your files are saved as unicode.
On 3/8/06, Jason Houston <[EMAIL PROTECTED]> wrote:

--
[ Picked text/plain from multipart/alternative ]
Wierd. Are you adding that sound script to the existing HL2 sound script
files? Make sure to extract them all from the GCF. This ensures that you
don't get some kind of incompatability. Maybe the engine isn't finding
your
weapon_sounds file?


--
Draco
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


--
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to