[ Converted text/html to text/plain ] 1) I have, and the file is mentioned..
2) What do you mean with Unicode? ------------------------------------------------------------------------------ From: "Scott Loyd" <[EMAIL PROTECTED]> Reply-To: [email protected] To: [email protected] Subject: Re: [hlcoders] Question about custom weapon sounds.. Date: Wed, 8 Mar 2006 19:11:07 -0800 MIME-Version: 1.0 Received: from list.valvesoftware.com ([207.173.176.202]) by bay0-mc10-f13.bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.211); Wed, 8 Mar 2006 19:16:22 -0800 Received: from localhost ([127.0.0.1] helo=list.valvesoftware.com)by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))id 1FHBJs-0002Np-00; Wed, 08 Mar 2006 18:56:04 -0800 Received: from [64.233.184.197] (helo=wproxy.gmail.com)by list.valvesoftware.com with esmtp (Exim 3.35 #1 (Debian))id 1FHBG5-0002Hs-00for <[email protected]>; Wed, 08 Mar 2006 18:52:09 -0800 Received: by wproxy.gmail.com with SMTP id 67so574717wri for <[email protected]>; Wed, 08 Mar 2006 19:11:07 -0800 (PST) Received: by 10.65.157.18 with SMTP id j18mr769356qbo; Wed, 08 Mar 2006 19:11:07 -0800 (PST) Received: by 10.65.122.16 with HTTP; Wed, 8 Mar 2006 19:11:07 -0800 (PST) -- [ Picked text/plain from multipart/alternative ] Do you have a game_sounds_manifest.txt, and is game_sounds_weapons.txt listed in that file? Also, make sure your files are saved as unicode. On 3/8/06, Jason Houston <[EMAIL PROTECTED]> wrote:
-- [ Picked text/plain from multipart/alternative ] Wierd. Are you adding that sound script to the existing HL2 sound script files? Make sure to extract them all from the GCF. This ensures that you don't get some kind of incompatability. Maybe the engine isn't finding your weapon_sounds file? -- Draco -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
-- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

