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The sdk does not have a lot of comments, but the few there are get pretty
funny.  So whats your favorite comment?

Mine is:
// FIXME: REMOVE THIS FUNCTION!
// The only reason why it's not gone is because we're a week from ship when
I found the bug in it
// and everything's tuned to use it.
// It's returning values which are 2x too big (it's returning sphere
diameter x2)
// Use ComputePixelDiameterOfSphere below in all new code instead.
virtual float    ComputePixelWidthOfSphere( const Vector& origin, float
flRadius ) = 0;
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