Hi Al,

whats the correct way to call a Stack Trace? Would I just go into the 
properties of your server and client projects within the solution, under 
debugging and just copy the contents of our run_mod.bat file to this field?


Gus
---------------------------------
>Stack trace?
>
>Gus wrote:
>> I've just tried this beta with our mod and I got this crash error
>> that happens at the start of every map.........
>>
>> utlvector.h (210) : Assertion Failed: IsValidIndex(i)
>>
>>
>>
>> Btw, our mod is not heavily modified, its basicly HL2DM
>>
>>
>> Gus
>> Outlaws & lawmen Mod
>> http://wantedmod.planethalflife.gamespy.com/saloon/
>> ----------------------------
>>> This is a multi-part message in MIME format.
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> We have just released a Source Engine Beta update.  Please feel free
>>> to
>>> try out the newest version of the engine.
>>>
>>> Mod-makers: Please run your mod with this beta engine to ensure
>>> compatibility!!!
>>>
>>> The following changes are included in this update:
>>>
>>> Source Engine
>>>
>>>
>>> Fixes for beta user submitted bugs
>>>
>>> *   video stress test and audio settings test no longer crash
>>> *   fixed broken server browser info buttons
>>> *   fixed cursor disappearing after being kicked from server
>>> *   avi recording no longer stops after 1 frame
>>> *   fixed white areas in de_aztec
>>> *   fixed demo playback of old demos in new engine
>>>
>>>
>>>
>>>
>>>
>>>
>>> *   de_nuke loads in all mat_dxlevel configurations
>>> *   fixed bug where mat_colorcorrection wasn't set properly in
>>> -autoconfig
>>> *   added newer video cards to dxsupport.cfg
>>> *   added video memory detection support for dxsupport.cfg
>>> *   added mod-specific support to dxsupport.cfg
>>> *   fixed full-screen flicker when alt-tabbing out of fullscreen
>>>
>>> --
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list
>>> archives, please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives, please 
>visit:
>http://list.valvesoftware.com/mailman/listinfo/hlcoders
>


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to