This is different fro mall the http://developer.valvesoftware.com/wiki/SDK_workaround stuff posted earlier?
At 2006/05/28 08:33 PM, Tim Holt wrote: >This morning I was working on something, and ran both the 3d party >mdldecompiler.exe with out any issues, plus studiomdl.exe in sourcesdk\bin > >Later, I went back to run them again, and began getting odd DLL errors. First, >trying to build a model with studiomdl gives me this output (which I've >abbreviated)... > >> writing >c:\steam\steam\steamapps\SourceMods\CVB\models/Weapons/w_cvbmissile.mdl: >> writing >c:\steam\steam\steamapps\SourceMods\CVB\models/Weapons/w_cvbmissile.vvd: >> vertices 27552 bytes (574 vertices) >> tangents 9184 bytes (574 vertices) >> total 36800 bytes >> ERROR: Can't load MaterialSystem.dll >> ERROR: Aborted Processing on 'Weapons/w_cvbmissile.mdl' > >And also now when I run mdldecompiler.exe I was getting an error msg that it >couldn't load sourcesdk\bin\vphysics.dll. Then at some point it began to run >again witout the error. > >I've tried rebooting, restarting steam, running HL2 and Source SDK (they both >run fine) to see if there was an update, deleting the DLLs it can't find so it >would re-DL them, etc. No luck. > >Is it really having issues with the DLLs or is this just a symptom of some >other >issue I wonder? Any suggestions? > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

