Yes, that fixed it.  Copied all dlls from hl2mp bin folder into sdk bin and now
the model compile runs.

/me pokes Valve to fix ASAP for all the "little people"

Quoting Tim Holt <[EMAIL PROTECTED]>:

> Hmm possibly/probably (?) - I confess I hadn't seen that.  This is a HL2MP
> based
>  mod so I assume the "If your mod is based on a game other than Half-Life
> 2..."
> part applies if you take it literally.
>
> I'm currently forcing a re-DL of the SourceSDK steam cache but when that's
> done
> I'll try what's suggested there.
>
> Quoting [EMAIL PROTECTED]:
>
> > This is different fro mall the
> > http://developer.valvesoftware.com/wiki/SDK_workaround stuff posted
> earlier?
> >
> > At 2006/05/28 08:33 PM, Tim Holt wrote:
> > >This morning I was working on something, and ran both the 3d party
> > >mdldecompiler.exe with out any issues, plus studiomdl.exe in sourcesdk\bin
> > >
> > >Later, I went back to run them again, and began getting odd DLL errors.
> > First,
> > >trying to build a model with studiomdl gives me this output (which I've
> > >abbreviated)...
> > >
> > >> writing
> > >c:\steam\steam\steamapps\SourceMods\CVB\models/Weapons/w_cvbmissile.mdl:
> > >> writing
> > >c:\steam\steam\steamapps\SourceMods\CVB\models/Weapons/w_cvbmissile.vvd:
> > >> vertices     27552 bytes (574 vertices)
> > >> tangents      9184 bytes (574 vertices)
> > >> total        36800 bytes
> > >> ERROR: Can't load MaterialSystem.dll
> > >> ERROR: Aborted Processing on 'Weapons/w_cvbmissile.mdl'
> > >
> > >And also now when I run mdldecompiler.exe I was getting an error msg that
> it
> > >couldn't load sourcesdk\bin\vphysics.dll.  Then at some point it began to
> > run
> > >again witout the error.
> > >
> > >I've tried rebooting, restarting steam, running HL2 and Source SDK (they
> > both
> > >run fine) to see if there was an update, deleting the DLLs it can't find
> so
> > it
> > >would re-DL them, etc.  No luck.
> > >
> > >Is it really having issues with the DLLs or is this just a symptom of some
> > other
> > >issue I wonder?  Any suggestions?
> > >
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>
>
>
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