Yes, that fixed it. Copied all dlls from hl2mp bin folder into sdk bin and now the model compile runs.
/me pokes Valve to fix ASAP for all the "little people" Quoting Tim Holt <[EMAIL PROTECTED]>: > Hmm possibly/probably (?) - I confess I hadn't seen that. This is a HL2MP > based > mod so I assume the "If your mod is based on a game other than Half-Life > 2..." > part applies if you take it literally. > > I'm currently forcing a re-DL of the SourceSDK steam cache but when that's > done > I'll try what's suggested there. > > Quoting [EMAIL PROTECTED]: > > > This is different fro mall the > > http://developer.valvesoftware.com/wiki/SDK_workaround stuff posted > earlier? > > > > At 2006/05/28 08:33 PM, Tim Holt wrote: > > >This morning I was working on something, and ran both the 3d party > > >mdldecompiler.exe with out any issues, plus studiomdl.exe in sourcesdk\bin > > > > > >Later, I went back to run them again, and began getting odd DLL errors. > > First, > > >trying to build a model with studiomdl gives me this output (which I've > > >abbreviated)... > > > > > >> writing > > >c:\steam\steam\steamapps\SourceMods\CVB\models/Weapons/w_cvbmissile.mdl: > > >> writing > > >c:\steam\steam\steamapps\SourceMods\CVB\models/Weapons/w_cvbmissile.vvd: > > >> vertices 27552 bytes (574 vertices) > > >> tangents 9184 bytes (574 vertices) > > >> total 36800 bytes > > >> ERROR: Can't load MaterialSystem.dll > > >> ERROR: Aborted Processing on 'Weapons/w_cvbmissile.mdl' > > > > > >And also now when I run mdldecompiler.exe I was getting an error msg that > it > > >couldn't load sourcesdk\bin\vphysics.dll. Then at some point it began to > > run > > >again witout the error. > > > > > >I've tried rebooting, restarting steam, running HL2 and Source SDK (they > > both > > >run fine) to see if there was an update, deleting the DLLs it can't find > so > > it > > >would re-DL them, etc. No luck. > > > > > >Is it really having issues with the DLLs or is this just a symptom of some > > other > > >issue I wonder? Any suggestions? > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please > > visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders