Hi, Im currently developing a mod, named 'Ghetto Blaster'. It works completely fine in the HL2MP Debug build, but when i run it in the HL2MP Release build, it run fines until you jump into the map, then when it is about to render the text on the current message of the day, it locks up. And I get this The thread 'Win32 Thread' (0x3a8) has exited with code 0 (0x0). First-chance exception at 0x240c0004 (client.dll) in hl2.exe: 0xC0000005: Access violation writing location 0x00000055.
In debug mode it shows the cursor has broken at a line which does not exist, near the GlowObstruction function, when i traced the process, line by line It got to 'render->VguiPaint();' in CViewRender. Like a previous VGUI2 problem, my mod works fine in Debug build, not Release. Any pointers would be very helpful :o) thx. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

