Anyone know what these affect yet? I'm trying to do something with the
players shadow, to make it function a little differently, but still retain
the same basic functionality, but I cant figure out exactly what these do.
Valve?
m_pPhysicsController->SetPushMassLimit( 350.0f );
m_pPhysicsController->SetPushSpeedLimit( 50.0f );
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-- omega
Heroes of Excelsior
http://www.heroesofexcelsior.com
Blackened Interactive
http://www.blackened-interactive.com
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