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[ Picked text/plain from multipart/alternative ]
And while we're at optimizing...let's just simplify it to this
inline bool IsFakeClient(edict_t *player)
{
return engine->GetPlayerNetworkIDString(player)[3];
}
But I really don't see why GetNetworkIDString wouldn't be working,
CPlayerInfo seems to retrieve the return value from
CBasePlayer::GetNetworkIDString, which seems fine to me.
--
ts2do
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