This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Good evening,
A topic caught my attention in the hlmappers board where the question was what the 4 different options of the 'Create a Mod' wizard actually mean and what they include. Now, no one was really certain over there and so I thought you guys could possibly answer this with your experience. The following options are available: a.. Modify Half-Life 2 Single Player b.. Modify Half-Life 2 Multiplayer c.. Start a mod from scratch d.. Source code only So, the difference between the first two is obvious. But what does for instance the third option include? What happens when you compile it? Do you have a copy of HL2 with all default values then? And what if you only choose the second option? Will you be able to write game rules only or does this part of the source code also give you the ability to code new weapon with specific physical behaviours, shaders, animation triggers, new movement keys and all other stuff to make your multiplayer unique? Looking forward to your replies :) Good night, Sebastian 'Darth.Hunter' Kreutz http://thenewera.invisiongamez.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

