Gabe puts the cost for making Half-Life 2 (and its underlying
technologies) in at $40+ million... (see
http://www.ferrago.com/story/3217) That isn't counting the last 2 years
of dev costs, so it ain't cheap to make.

- Alfred

Andrew (Bromfitsen) wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> $500,000 seems like a load of cash to drop on an Engine from an
> independent
> point of view, but I'm curious how much the Source engine has cost
> Valve to develop.
>
> Live Jeff said, TF2 is looking GREAT.  Can't wait to see more about
> all the upcomming Valve projects and Source Engine updates :D
> --
>
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