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First of all. HL2DM has no vehicles, only HL2 has. And because there's only
1 player in HL2, you don't have to see the players in the vehicle. The
solution for this is animations. (actually I don't know much about
animations) You will need to play an animation so that you will see an
player inside the vehicle. (the same thing goes for entering/exitting the
vehicle)

Also, in the new code, there's a class for a vehicle, used in Episode One
(the part where Alyx and Gordon get in the car, thrown by Dog). Also a mod
have released some multiplayer vehicle code at
http://www.chatbear.com/board.plm?a=viewthread&t=573,1125931904,10177&id=901881&b=4991&v=flatold

On 8/14/06, Stephen Swires <[EMAIL PROTECTED]> wrote:
>
> Hi,
> I barely post here though I've been a subscribed for a few months now.
> To cut down to the chase, I'm attempting to develop a mod which will
> solely focus on driving, since the Source engine does boast about its
> vehicle physics. Though to my dismay the current Source SDK wiki doesn't
> contain much code or documentation about vehicles except for an
> explaination of the IVehicle structure.
>
> One of my main queries is about other players being able to see you in
> the car. With the HL2:DM code it seems that the player just disappears
> and some unseen ghost is driving. Is there a work-around for this
> because it would be greatly appreciated. Also if someone writes more
> information on intergrating new vehicles into HL2 on the wiki that would
> be greatly appreciated too.
>
> Hopefully with any help given I should be able to make a great mod with
> unique gameplay.
>
> Thanks in advance,
> Stephen Swires.
>
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