-- [ Picked text/plain from multipart/alternative ] Nope. I tried calling SetCursor(NULL); in the Tick method of a vgui. The best I get is a flickering cursor, jumping between visible and not. Their underlying cursor code must be being run every frame, and it just keeps resetting the cursor.
-Nick On 10/4/06, Nick Darnell <[EMAIL PROTECTED]> wrote: > > That's what I was hoping, but I was thinking Source would override any > cursor I load using...(but ill try it out right now) > > *HANDLE* *LoadImage(* > *HINSTANCE* *hinst**,* > > *LPCTSTR* *lpszName**, * > *UINT* *uType**, * > *int* *cxDesired**, * > *int* *cyDesired**, * > *UINT* *fuLoad * > *); > > *-- or -- > > * > *HCURSOR LoadCursorFromFile( > > LPCTSTR *lpFileName* > ); > > -Nick > > On 10/4/06, Garry Newman < [EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > You should be able to set the cursor the same as any windows program. > > > > I wouldn't do the drawing a texture method - it makes input feel really > > crappy when you're running at under 40 fps. > > > > > > > > On 10/4/06, Nick Darnell < [EMAIL PROTECTED]> wrote: > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > How would you draw the image to properly extend into another panels > > > drawing > > > space? > > > > > > -Nick > > > > > > On 10/4/06, Justin Krenz <[EMAIL PROTECTED]> wrote: > > > > > > > > Set it to no cursor, and then use an image as your cursor and > > reposition > > > > it at the mouse position every update? > > > > > > > > Nick Darnell wrote: > > > > > -- > > > > > [ Picked text/plain from multipart/alternative ] > > > > > Is there any chance the public SDK could have the mouse cursor > > code > > > > opened > > > > > up? I was hoping to have custom mouse cursors in the vgui. But, > > it's > > > > > presenting me with a bit of a dilemma since the actual cursor code > > > isn't > > > > in > > > > > the public SDK. All I get is the ability to SetCuror() using the > > > > provided > > > > > enum options for standard cursors. > > > > > -Nick Darnell > > > > > -- > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

