Ah i know what you mean now

The .res format that plugins, and plain old servers
use was intrdouced around 1.2 of Gold Source.

If i can think back to a document i read by Jay Wilber
about the format you could only allow map file
formats, wav, txt, bsp, wad, etc, to stop servers
sending unwated exe, com, and dll files that could be
harmful to the clients system.

If you can get enough clout behind the plugin like
with CheatingDeath then you could setup a
client/server hook.

But no, mani mod, and un-modded servers will not send
any 'code' files to the client.

Adam


--- Jeremy Swigart <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> I would imagine that would be a huge security issue
> if that were possible.
> If a server could force feed me a plugin, and
> presumably load it, it could
> do all manner of evil stuff to my game or my system.
> That said, it would be
> very cool to have a communication option available
> between a server plugin
> and client plugin that was optional. The last patch
> for Enemy Territory
> added the capability for a user controllable pipe
> between client and server
> so raw data could be sent and could be process in
> callbacks on the client.
> Similar capability would be very cool IMO, but
> forcing the plugin on users
> is a big nono in my book. Alternately with the
> proper knowhow you could
> probably establish a seperate connection between a
> server plugin and client
> plugin with your own network code, if there is
> functionality to get the
> client ip in a server plugin. I wouldn't get my
> hopes up about something
> like this though.
>
> J
>
> On 11/16/06, Ratman2000 <[EMAIL PROTECTED]>
> wrote:
> >
> > Hello,
> >
> > thanks for your replay...
> >
> > I have tested it out now and have seen, that there
> is an block in the auto
> > download system to download *.dll files...
> >
> > When i rename an dll to another format like *.wav
> there get the file
> > downloaded but than i have the problem, that i
> cant rename the file on the
> > client system...
> >
> > I have thinked, that i download the files on
> connecting and after accept
> > the
> > agreements the client plugin get checking for
> actions like make an
> > screenshot
> > or check for an running program like an anti cheat
> system...
> >
> > So there is no way to do it? Valve?
> >
> > it where nice, to add an funktion so that we can
> start downloading the
> > client the plugin and the client get an message:
> >
> > "This Server uses an Client Plugin to play on
> it... You like to download
> > it?
> > YES / NO"
> >
> > So we can make thinks like an Game Server Radio
> station or other nice
> > features... But when he have to install it
> manually, it dont
> > give many players there do it... :(
> >
> > I hope anybody have an nice idea!!!
> >
> > Thanks for all tips!!!
> >
> >
> > With friendly reguards from germany
> >
> > Ratman2000
> >
> > ----- Original Message -----
> > From: "Adam "amckern" Mckern" <[EMAIL PROTECTED]>
> > To: <hlcoders@list.valvesoftware.com>
> > Sent: Friday, November 17, 2006 7:35 AM
> > Subject: Re: [hlcoders] Server Plugin > Client
> Plugin communication ?
> >
> >
> > > Hey rat, i think the only way to get people to
> > > download plugins now is to give them a weblink,
> i know
> > > many people will be truning the download content
> off -
> > > even though it has been a valid convar for a
> long
> > > while.
> > >
> > > Adam
> > >
> > > --- Ratman2000 <[EMAIL PROTECTED]> wrote:
> > >
> > > > Hello,
> > > >
> > > > i like to start a new way to communicat from
> server
> > > > with clients...
> > > >
> > > > So my idea was it, to load an server plugin
> and then
> > > > by connecting an client
> > > > plugin is forced to download...
> > > > Now when the player puts in the server, the
> plugin
> > > > where loaded by server
> > > > command...
> > > >
> > > > But i have tested it, so i found out, that i
> dont
> > > > can force dll`s to
> > > > download now...
> > > >
> > > > Is there a way to realise an plugin with this
> > > > funktions?
> > > > So i need an funktion, to force the client to
> > > > download the files there are
> > > > needed for the client plugin (like an War
> screenshot
> > > > plugin or other...)
> > > >
> > > > Is there a way to do it?
> > > >
> > > > I hope you can help me!
> > > >
> > > > Thanks! Sorry for my bad english :)
> > > >
> > > > With friendly Reguards from Germany
> > > >
> > > > Ratman2000
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> _______________________________________________
> > > > To unsubscribe, edit your list preferences, or
> view
> > > > the list archives, please visit:
> > > >
> > >
>
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> > > >
> > > >
> > >
> > >
> > > --------
> > > Nigredo Studios http://www.nigredostudios.com
> > >
> > >
> > >
> > >
> >
> >
>
____________________________________________________________________________
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> > > To unsubscribe, edit your list preferences, or
> view the list archives,
> > please visit:
> > >
>
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> > >
> > >
> >
> >
> >
> > _______________________________________________
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> view the list archives,
> > please visit:
> >
>
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> >
> >
> --
>
> _______________________________________________
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> the list archives, please visit:
>
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>


--------
Nigredo Studios http://www.nigredostudios.com



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