--
[ Picked text/plain from multipart/alternative ]
This is definitely a band-aid, not a fix.  Here's one way to play a sound to
all players (I think).

enginesound->PrecacheSound(m_LoopSound, true); //m_LoopSound is char*
pointing to location of sound file
CRecipientFilter filter;
filter.AddAllPlayers();
Vector x = pPLayer->GetAbsOrigin();
enginesound->EmitSound(filter, entindex(), CHAN_AUTO, m_LoopSound, 0.7,  0,
0, 100, &x);


On 11/19/06, Ratman2000 <[EMAIL PROTECTED]> wrote:
>
> Hello,
>
> The function EmitSound is not ok for Quake sounds becouse the sound is
> located on an position...
> So when i play an sound like it gos 30 seconds and the player moves, he
> cant
> hear it...
> Is there no fonktion like the "play" command client side???
>
> What can i do?
>
> Thanks!
>
> With friendly Reguards from Germany
>
> Ratman2000
>
> ----- Original Message -----
> From: "David Anderson" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, November 19, 2006 7:55 AM
> Subject: Re: [hlcoders] cl_restrict_server_commands fiasco
>
>
> > You might want to look at public/engine/IEngineSound.h to do it
> manually.
> >
> >    ~dvander
> >    http://www.bailopan.net/
> >
> > Ratman2000 wrote:
> >> Hello,
> >>
> >> we cant use cvar->FindVar("convar")->SetValue(value);
> >> becouse its fully Server Side...
> >> The Problem is, that we cant force thinks like: play
> >> on client side to simple play an sound (mp3 file)...
> >>
> >> When we force the play command (i cant do any critical thinks with this
> >> command...)
> >> you become this message on client side:
> >>
> >>
> >> cl_restrict_server_commands (= 1) prevented server running command:
> play
> >> /ratmod/connect_sounds/admins/jesus.mp3
> >>
> >> Why you have to block this command???
> >>
> >> So what can we do to force the client to play sounds??? We havent an
> >> solution now...
> >>
> >> With friendly reguards from Germany
> >>
> >> Ratman2000
> >>
> >> ----- Original Message -----
> >> From: "Adam "amckern" Mckern" <[EMAIL PROTECTED]>
> >> To: <[email protected]>
> >> Sent: Sunday, November 19, 2006 4:06 AM
> >> Subject: Re: [hlcoders] cl_restrict_server_commands fiasco
> >>
> >>
> >>> Why dont use just use
> >>> cvar->FindVar("convar")->SetValue(value);
> >>>
> >>> I have been using it, becuase it allows you to hook
> >>> around the sv_cheat flags that would block you with a
> >>> stright engine->clientcommand.
> >>>
> >>> Adam
> >>>
> >>>
> >>> --- LDuke <[EMAIL PROTECTED]> wrote:
> >>>
> >>>> --
> >>>> [ Picked text/plain from multipart/alternative ]
> >>>> I believe that is the exact command that is blocked
> >>>> by this cvar (
> >>>> engine->ClientCommand( blahblah ) ).
> >>>>
> >>>> On 11/18/06, Nick <[EMAIL PROTECTED]> wrote:
> >>>> >
> >>>> > Can you list which exploits which need to be
> >>>> fixed?
> >>>> >
> >>>> >
> >>>> > This question was asked earlier and I could not
> >>>> find a clear answer:
> >>>> > Does this update break
> >>>> >
> >>>> > engine->ClientCommand( blahblah )
> >>>> >
> >>>> > when done from server side dll?
> >>>> >
> >>>> > On 11/18/06, Paul Peloski <[EMAIL PROTECTED]>
> >>>> wrote:
> >>>> > > --
> >>>> > > [ Picked text/plain from multipart/alternative ]
> >>>> > > (re: a) Obviously when Valve is attempting to
> >>>> fix a problem they are
> >>>> > going
> >>>> > > to have to break compatibility with plugins/mods
> >>>> that rely on that
> >>>> > problem
> >>>> > > behavior. Using this behavior as a workaround
> >>>> for client cvar exploits
> >>>> > is
> >>>> > > bad because it has the effect of hiding the
> >>>> exploits when they need to
> >>>> > be
> >>>> > > exposed and fixed.
> >>>> > >
> >>>> > > (re: b) cvars are already (or should be) divided
> >>>> into client and server,
> >>>> > > ranged to acceptable limits and in the extreme
> >>>> case marked FCVAR_CHEAT
> >>>> > if
> >>>> > > they need to be set to a certain value for fair
> >>>> play. Adding further
> >>>> > > designation (like FCVAR_CLIENTPROTECT), or
> >>>> "making lists" breaks
> >>>> > > compatibility and masks exploits.
> >>>> > >
> >>>> > > (re: d) I agree it would be nice if Valve told
> >>>> us more about what's
> >>>> > coming
> >>>> > > up, it might even be useful to them since our
> >>>> discussion might bring to
> >>>> > > light ... Nah, they're smarter than us, it's
> >>>> their product, and they can
> >>>> > > make competent decisions without us.
> >>>> > >
> >>>> > > Regards,
> >>>> > >
> >>>> > > Paul
> >>>> > >
> >>>> > > On 11/17/06, David Anderson
> >>>> <[EMAIL PROTECTED]> wrote:
> >>>> > > >
> >>>> > > > I think you're missing a few of the important
> >>>> points.  Yes, it's
> >>>> > > > important to have this feature, but:
> >>>> > > >
> >>>> > > > a) It broke binary and source level backwards
> >>>> compatibility.  That's a
> >>>> > > > big no-no.
> >>>> > > > b) It restricts all commands, which is
> >>>> unnecessary.  A better solution
> >>>> > > > would be to flag the commands which need to be
> >>>> protected, or to flag
> >>>> > > > things registered in the client.  This would
> >>>> plugins continue to
> >>>> > > > register and trigger their own commands,
> >>>> preserving compatibility.
> >>>> > > > c) It defaults to on, which going back to a),
> >>>> breaks expected
> >>>> > > > functionality.
> >>>> > > > d) Going back to a) again, for an update like
> >>>> this, forewarning would
> >>>> > be
> >>>> > > > nice.
> >>>> > > >
> >>>> > > > Those are the issues I have with it, at least.
> >>>> > > >
> >>>> > > >     ~dvander
> >>>> > > >     http://www.bailopan.net/
> >>>> > > >
> >>>> > > > Benjamin Davison wrote:
> >>>> > > > > --
> >>>> > > > > [ Picked text/plain from
> >>>> multipart/alternative ]
> >>>> > > > > Yeah I love it when some 14 year old server
> >>>> admin fucks with my
> >>>> > settings
> >>>> > > > and
> >>>> > > > > sets my fire command to a suicide command.
> >>>> > > > >
> >>>> > > > > This is a good console command that was
> >>>> loooong overdue.
> >>>> > > > >
> >>>> > > > > On 11/18/06, Paul Peloski
> >>>> <[EMAIL PROTECTED]> wrote:
> >>>> > > > >> --
> >>>> > > > >> [ Picked text/plain from
> >>>> multipart/alternative ]
> >>>> > > > >> I don't think cl_restrict_server_commands
> >>>> is a mistake or bug. If
> >>>> > there
> >>>> > > > >> are
> >>>> > > > >> exploitable client cvars that need to be
> >>>> monitored by a server
> >>>> > plugin,
> >>>> > > > >> those
> >>>> > > > >> exploits need to be fixed. Officially
> >>>> supported fixes (not Mani-mod
> >>>> > > > client
> >>>> > > > >> cvar enforcement) carry the benefit of
> >>>> games that are harder to
> >>>> > exploit
> >>>> > > > >> out
> >>>> > > > >> of the box, and we don't have to worry
> >>>> about malicious server
> >>>> > admins
> >>>> > > > >> having
> >>>> > > > >> unwanted access to client settings.
> >>>> > > > >>
> >>>> > > > >> Think of a web-page that has the ability to
> >>>> change your web browser
> >>>> > > > >> settings. It might be nice for a web
> >>>> designer to stick his site in
> >>>> > your
> >>>> > > > >> bookmarks or make sure you don't set your
> >>>> font size too large and
> >>>> > break
> >>>> > > > >> his
> >>>> > > > >> layout, but, it's your web browser and your
> >>>> browsing preferences
> >>>> > > > shouldn't
> >>>> > > > >> have anything to do with the web-page
> >>>> author.
> >>>> > > > >>
> >>>> > > > >> I wouldn't address Valve like morons or
> >>>> cowards, it's impolite.
> >>>> > Your
> >>>> > > > point
> >>>> > > > >> has some merit but the new cvar is hardly
> >>>> an outrage: why can't
> >>>> > admins
> >>>> > > > >> just
> >>>> > > > >> use Mani-mod to kick/warn users who set
> >>>> their rate too high,
> >>>> > instead of
> >>>> > > > >> setting the rate for them?
> >>>> > > > >>
> >>>> > > > >> Regards,
> >>>> > > > >>
> >>>> > > > >> Paul
> >>>> > > > >>
> >>>> > > > >> On 11/17/06, Frazer <[EMAIL PROTECTED]>
> >>>> wrote:
> >>>> > > > >>> For those who may not be following other
> >>>> forums - check this
> >>>> > thread
> >>>> > > > out
> >>>> > > > >> on
> >>>> > > > >>> the mani forum.
> >>>> > > > >>>
> >>>> > > > >>>
> >>>> > > > >>>
> >>>> > > > >>
> >>>> > > >
> >>>> >
> >>>>
> >>>
> http://www.mani-admin-plugin.com/index.php?option=com_smf&Itemid=26&topic=33
> >>>
> >>>> > > > >>> 03.15
> >>>> > > > >>>
> >>>> > > > >>>
> >>>> > > > >>> The growing consensus seems to be in
> >>>> favour of a mani mod update
> >>>> > that
> >>>> > > > >>> kicks
> >>>> > > > >>> players with the default setting, which
> >>>> was applied for them
> >>>> > courtesy
> >>>> > > > of
> >>>> > > > >>> Valve.  Posts in this forum seem to be
> >>>> landing on deaf ears - but
> >>>> > I
> >>>> > > > >>> suspect
> >>>> > > > >>> that if this little movement picks up
> >>>> momentum - then its really
> >>>> > going
> >>>> > > > >> to
> >>>> > > > >>> get ugly fast.
> >>>> > > > >>>
> >>>> > > > >>> Valve:  realize and admit the mistake and
> >>>> fix it.  Admins are NOT
> >>>> > your
> >>>> > > > >>> enemy
> >>>> > > > >>> - not yet, at least.   If this
> >>>> auto-kicking thing takes hold, then
> >>>> > > > your
> >>>> > > > >>> PAYING customers are going to feel it.
> >>>> > > > >>>
> >>>> > > > >>> And one more thing Valve - have the balls
> >>>> and courtesy to respond
> >>>> > to
> >>>> > > > the
> >>>> > > > >>> concerns being expressed here.
> >>>> > > > >>>
> >>>> > > > >>>
> >>>> > > > >>>
> >>>> > > > >>>
> >>>> _______________________________________________
> >>>> > > > >>> To unsubscribe, edit your list
> >>>> preferences, or view the list
> >>>> > archives,
> >>>> > > > >>> please visit:
> >>>> > > > >>>
> >>>>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>> > > > >>>
> >>>> > > > >>>
> >>>> > > > >> --
> >>>> > > > >>
> >>>> > > > >>
> >>>> _______________________________________________
> >>>> > > > >> To unsubscribe, edit your list preferences,
> >>>> or view the list
> >>>> > archives,
> >>>> > > > >> please visit:
> >>>> > > > >>
> >>>>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>> > > > >>
> >>>> > > > >>
> >>>> > > > >
> >>>> > > > >
> >>>> > > > > --
> >>>> > > > > - Benjamin Davison
> >>>> > > > > --
> >>>> > > > >
> >>>> > > > >
> >>>> _______________________________________________
> >>>> > > > > To unsubscribe, edit your list preferences,
> >>>> or view the list
> >>>> > archives,
> >>>> > > > please visit:
> >>>> > > > >
> >>>>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>> > > > >
> >>>> > > >
> >>>> > > >
> >>>> > > >
> >>>> _______________________________________________
> >>>> > > > To unsubscribe, edit your list preferences, or
> >>>> view the list archives,
> >>>> > > > please visit:
> >>>> > > >
> >>>>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>> > > >
> >>>> > > >
> >>>> > > --
> >>>> > >
> >>>> > > _______________________________________________
> >>>> > > To unsubscribe, edit your list preferences, or
> >>>> view the list archives,
> >>>> > please visit:
> >>>> > >
> >>>>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>> > >
> >>>> > >
> >>>> >
> >>>> > _______________________________________________
> >>>> > To unsubscribe, edit your list preferences, or
> >>>> view the list archives,
> >>>> > please visit:
> >>>> >
> >>>>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>> >
> >>>> >
> >>>> --
> >>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view
> >>>> the list archives, please visit:
> >>>>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>>
> >>>>
> >>>
> >>>
> >>> --------
> >>> Nigredo Studios http://www.nigredostudios.com
> >>>
> >>>
> >>>
> >>>
> ____________________________________________________________________________________
> >>>
> >>> Sponsored Link
> >>>
> >>> Mortgage rates near 39yr lows.
> >>> $510k for $1,698/mo. Calculate new payment!
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> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>>
> >>>
> >>
> >>
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--

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