Any word on an ETA for this fix, Alfred? We have two new beta testers encountering this specific crash.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Monday, November 27, 2006 12:30 PM To: [email protected] Subject: RE: [hlcoders] Map not loading in mod, steams fault? :) No, that was unrelated. Ben Everett wrote: > Was this issue fixed in the Nov 21st Steam client update? I noticed > that one > of the items fixed was "Fixed Source engine mods not launching > correctly on 64-bit systems" and didn't know if that was related. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred > Reynolds > Sent: Friday, November 17, 2006 5:35 PM > To: [email protected] > Subject: RE: [hlcoders] Map not loading in mod, steams fault? :) > > These dumps are all from the same point in the Source engine (during > initial client signon to the server), we will look into why/how this > is > happening. > > - Alfred > > Ben Everett wrote: >> Some of the beta testers are having this issue as well, we have >> MDMPs of the event and it's crashing inside of HL2 with no >> trace-back into my code. Going into offline mode solved the issue >> only temporarily before Steam won't let them launch anymore "This >> operation can't be completed while Steam is in offline mode." Of >> course they also couldn't join any other games ;) >> >> You can access the MDMP files at >> http://obike.thecodevault.net/forsaken_hl2_crashes.rar >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Mike >> Durand Sent: Wednesday, November 15, 2006 7:28 PM >> To: [email protected] >> Subject: RE: [hlcoders] Map not loading in mod, steams fault? :) >> >> What happens if you put Steam in Offline mode and try to run the >> map? I realize that not a "fix" for a multi-player game but maybe it >> would be an interesting data point. >> >> -Mike >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Jeremy >> Swigart Sent: Wednesday, November 15, 2006 4:46 PM >> To: [email protected] >> Subject: Re: [hlcoders] Map not loading in mod, steams fault? :) >> >> -- >> [ Picked text/plain from multipart/alternative ] I'm one of the >> people experiencing the problem. I'm not sure what I could be >> running to cause the problem. It's nothing different than what I run >> and play any other map just fine. Attempting to debug it with a >> forced breakpoint isn't proving very useful. It would appears to be >> something steam is doing, and I can't really debug steam. We've been >> playtesting several maps regularly and this is the first map that >> this problem has come up in. Not sure where to go next with this. >> The biggest annoyance of the problem is how it leaves the system in >> a jacked up state that only seems to be resolved by a reboot. >> >> Jeremy >> >> On 11/15/06, Nate Nichols <[EMAIL PROTECTED]> wrote: >>> >>> I'm experiencing a possibly related bug. I have experienced similar >>> problems (map almost loads, then Steam goes to 99% CPU) when running >>> other software. Specifically, Stani's Python Editor ( >>> http://stani.be/python/spe/blog/ ) causes the problem regularly. My >>> workaround is just exiting SPE before running my mod. Other Steam >>> programs cause the same problem, I can't open Hammer when running >>> SPE either. If I'm not running SPE, though, everything's fine. >>> >>> Is it possible that other members of your team happen to be running >>> other software when testing that map? >>> >>> Nate >>> >>> On 15/11/06, Patrick O'Leary [sui4] <[EMAIL PROTECTED]> >> wrote: >>>> Well, these 4-5 people can run other maps just fine. >>>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] >>>> [mailto:[EMAIL PROTECTED] On Behalf Of Jed >>>> Sent: Wednesday, November 15, 2006 08:27 >>>> To: [email protected] >>>> Subject: Re: [hlcoders] Map not loading in mod, steams fault? :) >>>> >>>> Check what firewall software their using. >>>> >>>> Peerguardian2 with certain block lists will prevent Steam accessing >>>> Valve's servers. It's best to disable it while Steam loads. >>>> >>>> ZoneAlarm, if set in "fire and forget" mode blocks HL2.EXE from >>>> connecting and even if running a local listen server it stops it >>>> looping back on itself and it'll make things hang. It's often hard >>>> to notice if you're running in fullscreen as it covers the alert. >>>> It's best to put it into Game Mode with "Allow" as the default >>>> response. >>>> >>>> I've had similar problems experiences that came down to those two >>>> pieces of software. >>>> >>>> - Jed >>>> >>>> On 15/11/06, Jeremy Swigart <[EMAIL PROTECTED]> wrote: >>>>> -- >>>>> [ Picked text/plain from multipart/alternative ] We're having an >>>>> issue in our mod where one of the maps won't load for like 5 >>>>> of the mod members. Most of us can load it fine, but for about 5 >>>>> members the map begins to load normally, at when the loading bar >>>>> fills up, the game hangs, the computer becomes very unresponsive, >>>>> and steam.exe chews >> >>>>> up >>>> 99% >>>>> cpu, while the hl2.exe sits idle. Shutting down hl2.exe through >>>>> task >>>> manager >>>>> is the only way to get out of this mess, and afterwards the system >> >>>>> is screwed up, and running hl2 again won't even get to the main >>>>> menu >>>> without >>>>> doing the same thing, so we must reboot, even restarting steam >>>>> doesn't >>>> fix >>>>> this part. Seems that steam possibly gets stuck in an infinite >>>>> loop >>>> doing >>>>> something near the end of the loading process or something. As of >>>>> yet >>>> we >>>>> haven't identified any common traits among the people it happens >>>>> to, >>>> but >>>>> it's a serious problem that we can't really debug. >>>>> >>>>> Anyone hear of any issues like this and/or have any ideas as to >>>>> what >>>> may be >>>>> the problem? >>>>> >>>>> Thanks >>>>> Jeremy >>>>> -- >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list >>>>> archives, >>>> please visit: >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list >>>> archives, >>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >> >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> __________ NOD32 1.1820 (20061020) Information __________ >> >> This message was checked by NOD32 antivirus system. >> http://www.eset.com >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > __________ NOD32 1.1820 (20061020) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________ NOD32 1.1820 (20061020) Information __________ This message was checked by NOD32 antivirus system. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

