Just an idea, how about a model?

Several effects in HL2 are model based - the combine ball, the big
explosion and in EP2 the citadel clouds, etc.

You could make a big sphere and put a translucent texture on it,
depends on how you want to use it really.

- Jed

On 16/01/07, Mukkan Yhtiö <[EMAIL PROTECTED]> wrote:
I want to make a sphere effect (orb) but I am not sure as to what would be
the best way to go abouts doing this?

What if I created one single very large particle; would that be sufficient?
(probably not)

Thanks,
Mukkan

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