Just an idea, how about a model? Several effects in HL2 are model based - the combine ball, the big explosion and in EP2 the citadel clouds, etc.
You could make a big sphere and put a translucent texture on it, depends on how you want to use it really. - Jed On 16/01/07, Mukkan Yhtiö <[EMAIL PROTECTED]> wrote:
I want to make a sphere effect (orb) but I am not sure as to what would be the best way to go abouts doing this? What if I created one single very large particle; would that be sufficient? (probably not) Thanks, Mukkan _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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