engine->ClientCommand( "r_cleardecals\n" );
On 1/24/07, Minh <[EMAIL PROTECTED]> wrote:
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi guys, Has anyone figured out a method of removing all the special f/x decals at the start of a round (or at any point for that matter :) ? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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