check the texture path in the qc file Example:
$modelname "player/dude_with_noPants.mdl" $cdmaterials "models/player/mytexturename" Dont add file ext's to the texture name like vmt, or vtf. Adam --- John Standish <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Hello, > > I am having issues with world models, the > attachments for my player models > are showing up as blue wireframe models. Does anyone > know how this could > occur? I have tried recompiling the models and that > didn't fix the issue. > Does anyone have any ideas? > > > Thanks in advance > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -------- Nigredo Studios http://www.nigredostudios.com ____________________________________________________________________________________ TV dinner still cooling? Check out "Tonight's Picks" on Yahoo! TV. http://tv.yahoo.com/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

