-- [ Picked text/plain from multipart/alternative ] wouldn't that just cause the ugly purple and black box texture? Rather then just the world models showing up as blue wireframe.
On 3/3/07, Adam amckern Mckern <[EMAIL PROTECTED]> wrote: > > check the texture path in the qc file > > Example: > > $modelname "player/dude_with_noPants.mdl" > $cdmaterials "models/player/mytexturename" > > Dont add file ext's to the texture name like vmt, or > vtf. > > Adam > > --- John Standish <[EMAIL PROTECTED]> wrote: > > > -- > > [ Picked text/plain from multipart/alternative ] > > Hello, > > > > I am having issues with world models, the > > attachments for my player models > > are showing up as blue wireframe models. Does anyone > > know how this could > > occur? I have tried recompiling the models and that > > didn't fix the issue. > > Does anyone have any ideas? > > > > > > Thanks in advance > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -------- > Nigredo Studios http://www.nigredostudios.com > > > > > ____________________________________________________________________________________ > TV dinner still cooling? > Check out "Tonight's Picks" on Yahoo! TV. > http://tv.yahoo.com/ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

