--
[ Picked text/plain from multipart/alternative ]
wouldn't that just cause the ugly purple and black box texture? Rather then
just the world models showing up as blue wireframe.

On 3/3/07, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
>
> check the texture path in the qc file
>
> Example:
>
> $modelname "player/dude_with_noPants.mdl"
> $cdmaterials "models/player/mytexturename"
>
> Dont add file ext's to the texture name like vmt, or
> vtf.
>
> Adam
>
> --- John Standish <[EMAIL PROTECTED]> wrote:
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hello,
> >
> > I am having issues with world models, the
> > attachments for my player models
> > are showing up as blue wireframe models. Does anyone
> > know how this could
> > occur? I have tried recompiling the models and that
> > didn't fix the issue.
> > Does anyone have any ideas?
> >
> >
> > Thanks in advance
> > --
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view
> > the list archives, please visit:
> >
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --------
> Nigredo Studios http://www.nigredostudios.com
>
>
>
>
> ____________________________________________________________________________________
> TV dinner still cooling?
> Check out "Tonight's Picks" on Yahoo! TV.
> http://tv.yahoo.com/
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to