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[ Picked text/plain from multipart/alternative ]
Not always, I've seen times where incorrect use of the proper shader or
texture have caused a wireframe view

On 3/4/07, John Standish <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> wouldn't that just cause the ugly purple and black box texture? Rather
> then
> just the world models showing up as blue wireframe.
>
> On 3/3/07, Adam amckern Mckern <[EMAIL PROTECTED]> wrote:
> >
> > check the texture path in the qc file
> >
> > Example:
> >
> > $modelname "player/dude_with_noPants.mdl"
> > $cdmaterials "models/player/mytexturename"
> >
> > Dont add file ext's to the texture name like vmt, or
> > vtf.
> >
> > Adam
> >
> > --- John Standish <[EMAIL PROTECTED]> wrote:
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Hello,
> > >
> > > I am having issues with world models, the
> > > attachments for my player models
> > > are showing up as blue wireframe models. Does anyone
> > > know how this could
> > > occur? I have tried recompiling the models and that
> > > didn't fix the issue.
> > > Does anyone have any ideas?
> > >
> > >
> > > Thanks in advance
> > > --
> > >
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> >
> >
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> >
> >
> >
> >
> >
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--
Matt Stafford (Wraiyth)
http://wraiyth.freesuperhost.com
NightFall HL2 Mod - http://nightfall.nigredostudios.com
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