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Heya, I'm with the Battle Grounds 2 team (www.bgmod.com), and we've noticed
that HL2DM, which BG2 is built off of, has the rate capped at 30000.  Even
if sv_maxrate is set to 0 (unlimited) nobody is able to surpass the rate cap
of 30000.  Counter-Strike:  Source, has since lifted this cap, and made it
truely unlimited, to allow for better hit registry, and more data to be
transferred back and forth.  Is it possible for mods individually to remove
the rate cap for themselves, or will Valve ever remove the cap from HL2DM?

-Greg
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