-- [ Picked text/plain from multipart/alternative ] http://developer.valvesoftware.com/wiki/FriendsManager ?
On 3/11/07, Teddy <[EMAIL PROTECTED]> wrote: > > Hey gang, > > I've been trying to figure out a way to access Steam Friends > information, so I can highlight friends in-game on the radar, > scoreboard, etc. but I can't get it working. > > So far, it seems like IFriendsUser (defined in > public/Friends/IFriendsUser.h) looks like it's setup to be the > interface to this information, but I can't seem to access it. I've > tried initializing it useing appSystemFactory() in CHLClient::Init(), > but that fails. I also looked at the various EXPOSE_INTERFACE() > macros, none of these seem applicable. > > I can see something similar has been attempted in > ClientScoreBoardDialog.cpp, which references a extern IFriendsUser > *g_pFriendsUser; > > Has anyone got this working, is this functionality still in the SDK? > > Cheers, > Teddy > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com NightFall HL2 Mod - http://nightfall.nigredostudios.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

