No luck with that. Offhand, I tried saving it as unicode, which
apparently made it unreadable, since it showed up as "mourning"
instead of "Mourning" until I changed it backj to CRLF. Still no icon
or developer information.

On 3/30/07, Janek Le_Vert <[EMAIL PROTECTED]> wrote:
Put your icon_mourning.tga file in your root folder (where gameinfo.txt is).
Then
             "icon"                     "icon_mourning"
int your gameinfo.txt

Should be ok.

[EMAIL PROTECTED]

>From: "Rob Crowther" <[EMAIL PROTECTED]>
>Reply-To: [email protected]
>To: [email protected]
>Subject: [hlcoders] Re: GameInfo.txt
>Date: Fri, 30 Mar 2007 05:50:53 -0500
>
>My apologies, the icon is named resource/icon_mourning.tga. Sorry for
>any potential confusion.
>
>On 3/30/07, Rob Crowther <[EMAIL PROTECTED]> wrote:
>>HI everyone! I'm Rob Crowther, new to the list and Source modding.
>>I've worked on small mods for Tribes in the past. I have to say, the
>>past couple days of working with the Source SDK have been a blast.
>>It's a pleasure to work with.
>>
>>I've started work on a single player mod and run into one set of
>>issues so far. While the mod shows up in My Games in Steam, it doesn't
>>display the icon or developer information. I've got an icon,
>>resource/icon.tga. It's 16x16px, 24 bit, but I've also tried 32 bit.
>>It's uncompressed, created in Photoshop CS2.
>>
>>The GameInfo.txt (exact naming) has the following in it, right after
>>ToolsAppId and before SearchPaths:
>>
>>             "developer"        "Dress To Survive"
>>             "developer_url"        "http://dresstosurvive.wordpress.com/";
>>             "icon"                     "resource/icon"
>>             "manual"
>>"http://dresstosurvive.wordpress.com/mourning";
>>
>>Thanks for the wonderful engine and tools! I'd appreciate any
>>suggestions to get this one little piece working.
>>
>>Sincerely,
>>
>>Rob Crowther
>>
>
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