--
[ Picked text/plain from multipart/alternative ]
I think this is what ForceExactFile() does?


On 3/30/07, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote:
>
> There is a little pet peeve I have with source.
>
> There seems to be no InconsistentFile function, like in HL1 where a
> GameDLL
> could decide to kick a player or not if a file was modified.
>
> It would be nice to have this put in Source, preferably with the same
> functionality as before and possibly have a CRC/MD5 hash of the clients
> file.
>
> Just a thought.
>
> - voogru.
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to