-- [ Picked text/plain from multipart/alternative ] I think this is what ForceExactFile() does?
On 3/30/07, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > > There is a little pet peeve I have with source. > > There seems to be no InconsistentFile function, like in HL1 where a > GameDLL > could decide to kick a player or not if a file was modified. > > It would be nice to have this put in Source, preferably with the same > functionality as before and possibly have a CRC/MD5 hash of the clients > file. > > Just a thought. > > - voogru. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

