Maybe my question is too hard? Or nobody loves me? Anyways, it seems like a bug to me.
ClientActive is normally never called on a bot. However, if a player connects and then immediately disconnects, the next bot to join the game will have ClientActive called on them, seemingly before even CreateFakeClient is called. And unfortunately for us, there seems to be no way to tell if a client disconnected in this case because ClientDisconnect isn't called this early. - voogru. -----Original Message----- From: Kevin 'Poof' Gerry [mailto:[EMAIL PROTECTED] Sent: Thursday, March 29, 2007 11:07 PM To: [email protected] Subject: RE: [hlcoders] ClientActive & Bots Is there any response to this? Or was it given to Spencer off-list? Thanks! I'd like to know as well. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent: Wednesday, March 28, 2007 8:23 PM To: [email protected] Subject: RE: [hlcoders] ClientActive & Bots *Crickets* -----Original Message----- From: Spencer 'voogru' MacDonald [mailto:[EMAIL PROTECTED] Sent: Tuesday, March 27, 2007 2:50 AM To: [email protected] Subject: [hlcoders] ClientActive & Bots Hi all, I have noticed that the ClientActive function does not seem to be called by bots. Is this supposed to be the case all of the time? I just ran into a case where it's being called on a bot if special conditions are met and I want to know if this is a bug. - voogru. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

