Certainly there could still be issues, but I reworked the startup order
of the engine to not try and load the sounds until after any "downloads"
had finished.

Yahn

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Thursday, April 19, 2007 4:48 PM
To: [email protected]
Subject: RE: [hlcoders] Sound Downloading Bug

Thanks Yahn. After deleting the sounds and trying it again, it seems to
work fine now. The first time I tried it, it downloaded the sounds but
then the client console said that the file wasn't found when played. I
verified that the sounds were indeed in the steam folder. Weird that it
would occur just once. Anyways, sorry to bother.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Yahn Bernier
Sent: Thursday, April 19, 2007 4:35 PM
To: [email protected]
Subject: RE: [hlcoders] Sound Downloading Bug

Should work for all MODs

Yahn

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma
Sent: Thursday, April 19, 2007 4:28 PM
To: [email protected]
Subject: [hlcoders] Sound Downloading Bug

This is a multipart message in MIME format.
--
[ Picked text/plain from multipart/alternative ] A while back there was
a bug where when a player downloads a sound, it can't be used until the
player restarts his or her game. This was supposedly fix, but I only see
the fix working for CSS. The bug still seems to exist in HL2:DM. Was
this a CSS only fix or was it supposed to be for both? If the fix wasn't
applied to both, will Valve please apply the fix to HL2:DM?

--


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