Same thing happens. No error, but no sound plays either. I checked, double
checked, and triple checked. The file does not exist so it's weird that
there is no error. The file still re-downloads when I connect to the server,
but it's keeping me from trying to reproduce the sound download bug I was
originally talking about.


] play sourceop/radio/whatislove
] play sourceop/radio/whatislov
Failed to load sound "sourceop\radio\whatislov.wav", file probably missing
from disk/repository


I think the original bug that I was talking about has something to do with
connecting somewhere else first then connecting to the server that has the
sound downloads.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam "amckern"
McKern
Sent: Thursday, April 19, 2007 5:13 PM
To: [email protected]
Subject: RE: [hlcoders] Sound Downloading Bug

Did you remove the modname/cache folder as well?

I know that in goldsrc that this can cause download
bugs

Adam

--- Tony Paloma <[EMAIL PROTECTED]> wrote:

> Perhaps I had the bug occur that first time because
> I had already connected
> somewhere else prior to connecting to the server
> that had the downloads. I'm
> not sure, it's just something to consider. However,
> when I was trying to
> test this theory, I ran into something interesting.
>
> After downloading the sounds, I closed HL2 and
> deleted them to try the bug
> out again. With the files deleted, I started HL2. To
> make sure they were
> gone, I started a listen server and typed this in
> the console:
>
> ] play sourceop/radio/whatislov
> Failed to load sound "sourceop\radio\whatislov.wav",
> file probably missing
> from disk/repository
> ] play sourceop/radio/whatislove
>
> The file whatislove.wav is deleted, and no sound was
> played, but there was
> no error complaining about it like there was when I
> misspelled the file
> name. This seemed strange to me for two reasons.
> One, the file was deleted
> before HL2 was started. Two, this suggests that the
> game still thinks it
> exists somehow.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On
> Behalf Of Yahn Bernier
> Sent: Thursday, April 19, 2007 4:52 PM
> To: [email protected]
> Subject: RE: [hlcoders] Sound Downloading Bug
>
> Certainly there could still be issues, but I
> reworked the startup order
> of the engine to not try and load the sounds until
> after any "downloads"
> had finished.
>
> Yahn
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On
> Behalf Of Tony Paloma
> Sent: Thursday, April 19, 2007 4:48 PM
> To: [email protected]
> Subject: RE: [hlcoders] Sound Downloading Bug
>
> Thanks Yahn. After deleting the sounds and trying it
> again, it seems to
> work fine now. The first time I tried it, it
> downloaded the sounds but
> then the client console said that the file wasn't
> found when played. I
> verified that the sounds were indeed in the steam
> folder. Weird that it
> would occur just once. Anyways, sorry to bother.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On
> Behalf Of Yahn Bernier
> Sent: Thursday, April 19, 2007 4:35 PM
> To: [email protected]
> Subject: RE: [hlcoders] Sound Downloading Bug
>
> Should work for all MODs
>
> Yahn
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On
> Behalf Of Tony Paloma
> Sent: Thursday, April 19, 2007 4:28 PM
> To: [email protected]
> Subject: [hlcoders] Sound Downloading Bug
>
> This is a multipart message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ] A
> while back there was
> a bug where when a player downloads a sound, it
> can't be used until the
> player restarts his or her game. This was supposedly
> fix, but I only see
> the fix working for CSS. The bug still seems to
> exist in HL2:DM. Was
> this a CSS only fix or was it supposed to be for
> both? If the fix wasn't
> applied to both, will Valve please apply the fix to
> HL2:DM?
>
> --
>
>
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--------
Nigredo Studios http://www.nigredostudios.com

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