Hello,
in the modevents.res of DOD:S I find the following event:
"dod_point_captured"
{
"cp" "byte" // index of the point that was
captured
"cpname" "string" // name of the point
"cappers" "string" // string where each character is a
player index of someone that capped
"bomb" "bool" // was this a bomb exploding
}
I have registered this event to the game event listener and I receive this
event, when it occurs. The problem is, all fields are filled except the
cappers field, this is empty. But I need to know who captured the flag, I
don't need to know which flag. How can get this information?
The second question is regarding a level change. If I change the map with
engine->ChangeMap() the map will be changed immediatly without showing the
results of the current map. How can I show the results first and then change
the map to another one?
Remember, this should be all done within a server plugin.
Thanks for your help.
Best regards
Ronny Schedel
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