I'm working on a multiplayer modification and I'm looking for a way to populate maps with items when they first load. My thinking is this: rather than limiting users to maps that have been edited and re-compiled specifically for the mod, I'd like to open it up to any HL2DM map.
On a previous modification (entirely different engine), I solved this problem by running through the map and gathering the location of bot pathnodes. Then taking a random selection from this list and spawning the items on those locations. The problem is, as far as I'm aware, HL2DM doesn't creating any pathnodes because there isn't any native bot support. So what's going to be the easiest way to populate a map with x number of items, while ensuring that the items will be placed in reachable areas? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

