I'm working on a multiplayer modification and I'm looking for a way to
populate maps with items when they first load. My thinking is this:
rather than limiting users to maps that have been edited and
re-compiled specifically for the mod, I'd like to open it up to any
HL2DM map.

On a previous modification (entirely different engine), I solved this
problem by running through the map and gathering the location of bot
pathnodes. Then taking a random selection from this list and spawning
the items on those locations. The problem is, as far as I'm aware,
HL2DM doesn't creating any pathnodes because there isn't any native
bot support.

So what's going to be the easiest way to populate a map with x number
of items, while ensuring that the items will be placed in reachable
areas?

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to