Just a random guess, but if all of the multi-core machines are AMD x2
processors then there's a driver you can install that changes some
problematic timing behavior on those systems:

AMD Dual-Core Optimizer
http://www.amd.com/us-en/Processors/TechnicalResources/0,,30_182_871_970
6,00.html


Jay

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Oliver
> Sent: Sunday, June 24, 2007 1:44 PM
> To: hlcoders@list.valvesoftware.com
> Subject: [hlcoders] con_command lag with multiple processors
>
> --
> [ Picked text/plain from multipart/alternative ]
> CONTEXT: In our mod, the default state is to have a mouse
> cursor on-screen.
> Right-click and hold is mouselook, left-click selects
> entities, left-click and drag moves the selected entities.
> This is achieved by sending a trace client-side at the
> location of the mouse and sending the endpos to the server to
> update the position of the selected entities.  This update is
> done every tick.
>
> PROBLEM: On some test machines, this works well.  On other
> test machines, it works for a couple of seconds, then the
> position updates begin to lag worse and worse over time.  The
> only consistency we've seen is that single core machines work
> and multi-core machines lag.
>
> QUESTIONS: Is this a known problem?  Or are we just not
> optimizing well enough?  Any ideas how to optimize this process?
>
> NOTE: We have tried setting the affinity of hl2.exe to single
> processor to no avail.
> --
>
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