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[ Picked text/plain from multipart/alternative ]
ShellExecute is just a different implementation of a windows API call anyway
:) All the problem was just getting the location of the .exe as it was
looking in the sdk base directory and not the mod :)
Problem solved :D
On 6/28/07, Tony omega Sergi <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Right, but that's clearly for clients.
> clients are windows.
>
>
> On 6/28/07, Tom Leighton <[EMAIL PROTECTED]> wrote:
> >
> > Won't work, some people use linux dedicated servers...
> >
> > Louka Outrebon wrote:
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Use windows API.
> > >
> > > On 6/28/07, Benjamin Davison <[EMAIL PROTECTED]> wrote:
> > >
> > >> --
> > >> [ Picked text/plain from multipart/alternative ]
> > >> Did some searching and found IFileSystem::RelativePathToFullPath
> > >>
> > >> Works a treat, thanks guys.
> > >>
> > >> On 6/28/07, Benjamin Davison <[EMAIL PROTECTED]> wrote:
> > >>
> > >>> Cant seem to find it, not in filesystem.h I also had a look for
> > anything
> > >>> similar sounding and turned up nothing.
> > >>>
> > >>> On 6/28/07, Garry Newman < [EMAIL PROTECTED]> wrote:
> > >>>
> > >>>> There's a function on the filesystem called RelativeToLocal.. that
> > >>>> should work.
> > >>>>
> > >>>> garry
> > >>>>
> > >>>> On 6/28/07, Benjamin Davison <[EMAIL PROTECTED]> wrote:
> > >>>>
> > >>>>> --
> > >>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>> That works thanks, how would I keep it relative to the mod bin
> > >>>>>
> > >> folder?
> > >>
> > >>>>> On 6/28/07, Stephen Swires <[EMAIL PROTECTED]> wrote:
> > >>>>>
> > >>>>>> I don't know why you would need this but I would assume the
> > >>>>>>
> > >>>> ShellExecute
> > >>>>
> > >>>>>> is relative to the hl2.exe, so try bin/modchecker.exe
> > >>>>>>
> > >>>>>> Benjamin Davison wrote:
> > >>>>>>
> > >>>>>>> --
> > >>>>>>> [ Picked text/plain from multipart/alternative ]
> > >>>>>>> How would I go about loading a program on mod startup? I
> > >>>>>>>
> > >> currently
> > >>
> > >>>> have
> > >>>>
> > >>>>>>> looked at CHLClient::Init() and used this piece of code at the
> > >>>>>>>
> > >>>> bottom of
> > >>>>
> > >>>>>> the
> > >>>>>>
> > >>>>>>> function.
> > >>>>>>>
> > >>>>>>> vgui::system()->ShellExecute("open", " modchecker.exe");
> > >>>>>>>
> > >>>>>>> modchecker.exe is in the mod bin folder.
> > >>>>>>>
> > >>>>>>> Any ideas would be appreciated.
> > >>>>>>> --
> > >>>>>>> - Benjamin Davison
> > >>>>>>> --
> > >>>>>>>
> > >>>>>>> _______________________________________________
> > >>>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>>
> > >>>> archives,
> > >>>>
> > >>>>>> please visit:
> > >>>>>>
> > >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>>>
> > >>>>>> _______________________________________________
> > >>>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>>
> > >>>> archives,
> > >>>>
> > >>>>>> please visit:
> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>> --
> > >>>>> - Benjamin Davison
> > >>>>> --
> > >>>>>
> > >>>>> _______________________________________________
> > >>>>> To unsubscribe, edit your list preferences, or view the list
> > >>>>>
> > >> archives,
> > >>
> > >>>> please visit:
> > >>>>
> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>> _______________________________________________
> > >>>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >>>> please visit:
> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>>>
> > >>>>
> > >>>>
> > >>> --
> > >>> - Benjamin Davison
> > >>>
> > >>
> > >>
> > >> --
> > >> - Benjamin Davison
> > >> --
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >>
> > >>
> > >>
> > > --
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> > >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> -omega
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--
- Benjamin Davison
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