The recoil issue is due to the recoil function (Look it up in your SMG1 gun, you will see, depending on the amount fired, a certain activity is played. Some of those won't exist in the css weapons, so my advice is to comment out the if statements and just return primary.
The muzzle flash may also be an issue, i posted a fix on the VALVe developer Josh Marshall wrote:
-- [ Picked text/plain from multipart/alternative ] Hey, For my mod Im using a few weapons from Counter-Strike Source, At the moment Ive got them working fine apart from the recoil animation when you fire plays only twice in a row when you first start shooting then stops. But this is only if you shoot bullet after bullet as it works if you leave a small break between shots. I was wondering what I could do either to fix the model itself or is there a way to code in a system that accepts the CSS weapon models as they are without editing the .mdl, I think this was used in SMOD. Thanks! -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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