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[ Picked text/plain from multipart/alternative ]
Yea I found the Muzzle flash fix on the Wiki, So if you wrote that thanks! I
had it working before by adding a bone and changing the .qc but this is much
easier, Ill look into the recoil function.

On 6/29/07, Tom Leighton <[EMAIL PROTECTED]> wrote:
>
> The recoil issue is due to the recoil function (Look it up in your SMG1
> gun, you will see, depending on the amount fired, a certain activity is
> played. Some of those won't exist in the css weapons, so my advice is to
> comment out the if statements and just return primary.
>
> The muzzle flash may also be an issue, i posted a fix on the VALVe
> developer
>
> Josh Marshall wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Hey,
> >
> > For my mod Im using a few weapons from Counter-Strike Source, At the
> moment
> > Ive got them working fine apart from the recoil animation when you fire
> > plays only twice in a row when you first start shooting then stops. But
> this
> > is only if you shoot bullet after bullet as it works if you leave a
> small
> > break between shots.
> >
> > I was wondering what I could do either to fix the model itself or is
> there a
> > way to code in a system that accepts the CSS weapon models as they are
> > without editing the .mdl, I think this was used in SMOD.
> >
> > Thanks!
> > --
> >
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> >
> >
> >
>
>
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