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Hey!

Last couple of days I've been messing around with HLSL, and tried adding a
new postprocessing shader.
But when I run buildsdkshaders.bat (stdshader_dx9 -game <blah blah> -source
<srcdir>) it doesn't generate any output, for the DX9 shaders, only for the
DX8 shaders which would be PS11 & PS14 shaders.

Any explaination, or have anyone else run into this problem?
I've tried with a clean copy of the SDK too, but still a no-go.

/ProZak
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