-- [ Picked text/plain from multipart/alternative ] Just force the path to nmake.exe in the batch, fixed it for me :)
/ProZak On 11/08/07, Adam amckern McKern <[EMAIL PROTECTED]> wrote: > > I'm having an issues along the same lines, but mine is > the compiler cant find nmake. > > Adam > > > --- Tobias Kammersgaard > <[EMAIL PROTECTED]> wrote: > > > -- > > [ Picked text/plain from multipart/alternative ] > > Hey! > > > > Last couple of days I've been messing around with > > HLSL, and tried adding a > > new postprocessing shader. > > But when I run buildsdkshaders.bat (stdshader_dx9 > > -game <blah blah> -source > > <srcdir>) it doesn't generate any output, for the > > DX9 shaders, only for the > > DX8 shaders which would be PS11 & PS14 shaders. > > > > Any explaination, or have anyone else run into this > > problem? > > I've tried with a clean copy of the SDK too, but > > still a no-go. > > > > /ProZak > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view > > the list archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -------- > Owner Nigredo Studios http://www.nigredostudios.com > > > > > ____________________________________________________________________________________ > Be a better Heartthrob. Get better relationship answers from someone who > knows. Yahoo! Answers - Check it out. > http://answers.yahoo.com/dir/?link=list&sid=396545433 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

