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Anyone? Previous post might have suggested I fixed my problem completely but
it didn't!

/ProZak


On 11/08/07, Tobias Kammersgaard <[EMAIL PROTECTED]> wrote:
>
> Just force the path to nmake.exe in the batch, fixed it for me :)
>
> /ProZak
>
>
>  On 11/08/07, Adam amckern McKern <[EMAIL PROTECTED]> wrote:
> >
> > I'm having an issues along the same lines, but mine is
> > the compiler cant find nmake.
> >
> > Adam
> >
> >
> > --- Tobias Kammersgaard
> > <[EMAIL PROTECTED]> wrote:
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Hey!
> > >
> > > Last couple of days I've been messing around with
> > > HLSL, and tried adding a
> > > new postprocessing shader.
> > > But when I run buildsdkshaders.bat (stdshader_dx9
> > > -game <blah blah> -source
> > > <srcdir>) it doesn't generate any output, for the
> > > DX9 shaders, only for the
> > > DX8 shaders which would be PS11 & PS14 shaders.
> > >
> > > Any explaination, or have anyone else run into this
> > > problem?
> > > I've tried with a clean copy of the SDK too, but
> > > still a no-go.
> > >
> > > /ProZak
> > > --
> > >
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> >
> >
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