-- [ Picked text/plain from multipart/alternative ] Hey guys, I found a bug with LoopingLerp_Hermite (cl_dll/lerp_functions.h). Here is my proposed fix: http://pastebin.ca/686895
LoopingLerp_Hermite is used to interpolate m_iv_flCycle and m_iv_flPoseParameter. The function is capable of looping 0..1, but hitches/stutters when in reverse (1..0). If you've made a "wrap" pose parameter that spins 360° in any either direction (yaw on a sentry gun, for example) then you've probably met this bug. <http://pastebin.ca/686895> The fix I posted above seems to solve the problem, but I have not tested it completely. Anybody else seen/fixed this bug and have a fix of their own? Regards, Paul -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

