If I understand correctly this could be related to the age old annoying vehicle pose parameter instability??
I'll verify if this fixed that bug or not right away and let you guys know. -- Maarten > -- > [ Picked text/plain from multipart/alternative ] > Hey guys, > > I found a bug with LoopingLerp_Hermite (cl_dll/lerp_functions.h). Here is > my > proposed fix: http://pastebin.ca/686895 > > LoopingLerp_Hermite is used to interpolate m_iv_flCycle and > m_iv_flPoseParameter. The function is capable of looping 0..1, but > hitches/stutters when in reverse (1..0). If you've made a "wrap" pose > parameter that spins 360° in any either direction (yaw on a sentry gun, > for > example) then you've probably met this bug. <http://pastebin.ca/686895> > > The fix I posted above seems to solve the problem, but I have not tested > it > completely. Anybody else seen/fixed this bug and have a fix of their own? > > Regards, > > Paul > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

