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When did you get these tools?
Were they part of the SDK Beta?
Where did you get them?

----- Original Message -----
From: "Christopher Harris" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, September 27, 2007 9:46 PM
Subject: Re: [hlcoders] Engine Tools?


>I don't think I can post pictures of them or not on here, but there was the
> Source Filmmaker, Commentary Editor, Actbusy Editor, Particle Editor,
> Material Editor, and VCD Block Editor. The filmmaker had the advanced
> motion
> blur and depth of field. I really hope we at least get to use some of
> them,
> I couldn't imagine writing a particle script without the editor with the
> way
> the syntax is...
> ----- Original Message -----
> From: "Matt Stafford" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Friday, September 28, 2007 12:21 AM
> Subject: Re: [hlcoders] Engine Tools?
>
>
>> --
>> [ Picked text/plain from multipart/alternative ]
>> What exactly were the tools? I'm wondering if they are in the source
>> leak...
>>
>> On 9/28/07, Nick <[EMAIL PROTECTED]> wrote:
>>>
>>> I think you have to pay for them, or write your own.
>>>
>>> On 9/27/07, Christopher Harris <[EMAIL PROTECTED]> wrote:
>>> > This is a multi-part message in MIME format.
>>> > --
>>> > [ Picked text/plain from multipart/alternative ]
>>> > Are we ever going to officially get some of these? I had messed with
>>> some in Team Fortress 2 before they were disabled and they seem like
>>> major
>>> time savers, esp. materials, particle, and act busy tools. It would be
>>> great
>>> to have these to speed along development of these assets for mods.
>>> > --
>>> >
>>> >
>>> > _______________________________________________
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>>> please visit:
>>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>> >
>>> >
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>
>>
>> --
>> Matt Stafford (Wraiyth)
>> http://www.wraiyth.com
>> NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com
>> --
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>

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