-- [ Picked text/plain from multipart/alternative ] And they are all answered in the original message. He got them a few days ago, in TF2. If they were a part of the SDK beta I think alot of people would have known about it.
On 9/28/07, Tony omega Sergi <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > he means the internal stuff that's in the engine. the on-the-fly things. > like the particle editor etc. > > On 9/28/07, Minh <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > When did you get these tools? > > Were they part of the SDK Beta? > > Where did you get them? > > > > ----- Original Message ----- > > From: "Christopher Harris" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Thursday, September 27, 2007 9:46 PM > > Subject: Re: [hlcoders] Engine Tools? > > > > > > >I don't think I can post pictures of them or not on here, but there was > > the > > > Source Filmmaker, Commentary Editor, Actbusy Editor, Particle Editor, > > > Material Editor, and VCD Block Editor. The filmmaker had the advanced > > > motion > > > blur and depth of field. I really hope we at least get to use some of > > > them, > > > I couldn't imagine writing a particle script without the editor with > the > > > way > > > the syntax is... > > > ----- Original Message ----- > > > From: "Matt Stafford" <[EMAIL PROTECTED]> > > > To: <[email protected]> > > > Sent: Friday, September 28, 2007 12:21 AM > > > Subject: Re: [hlcoders] Engine Tools? > > > > > > > > >> -- > > >> [ Picked text/plain from multipart/alternative ] > > >> What exactly were the tools? I'm wondering if they are in the source > > >> leak... > > >> > > >> On 9/28/07, Nick <[EMAIL PROTECTED]> wrote: > > >>> > > >>> I think you have to pay for them, or write your own. > > >>> > > >>> On 9/27/07, Christopher Harris <[EMAIL PROTECTED]> wrote: > > >>> > This is a multi-part message in MIME format. > > >>> > -- > > >>> > [ Picked text/plain from multipart/alternative ] > > >>> > Are we ever going to officially get some of these? I had messed > with > > >>> some in Team Fortress 2 before they were disabled and they seem like > > >>> major > > >>> time savers, esp. materials, particle, and act busy tools. It would > be > > >>> great > > >>> to have these to speed along development of these assets for mods. > > >>> > -- > > >>> > > > >>> > > > >>> > _______________________________________________ > > >>> > To unsubscribe, edit your list preferences, or view the list > > archives, > > >>> please visit: > > >>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>> > > > >>> > > > >>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > archives, > > >>> please visit: > > >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >>> > > >>> > > >> > > >> > > >> -- > > >> Matt Stafford (Wraiyth) > > >> http://www.wraiyth.com > > >> NightFall, a Half Life 2 Single Player Mod - > > http://www.nightfallmod.com > > >> -- > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > -omega > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- Matt Stafford (Wraiyth) http://www.wraiyth.com NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

