If you're in singleplayer the game pauses when you have the console up.. could that be the problem?
garry On 9/28/07, Janek Le_Vert <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > > > > > Hi all, I have a strange trouble.My mod is based on HL2DM SDK.When I start my > mod, gpGlobals->curtime (server side) never changed : it stays to 1.0000 all > the time. When a first player joins, it starts counting seconds.I don't > understand why. I have checked that engine is not paused (engine->IsPaused > returns false). I have also checked that m_flGameStartTime is not changed and > that mp_timelimit is correct and it is.Do you have any idea which can explain > why when starting the first time gpGlobals->curtime never changes ? Thank you > in advance for your help. > _________________________________________________________________ > Essayez Live.com, votre nouvelle page d'accueil ! Personnalisez-la en > quelques clics pour retrouver tout ce qui vous intéresse au même endroit. > http://www.live.com/getstarted > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders