If you're in singleplayer the game pauses when you have the console
up.. could that be the problem?

garry

On 9/28/07, Janek Le_Vert <[EMAIL PROTECTED]> wrote:
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> Hi all, I have a strange trouble.My mod is based on HL2DM SDK.When I start my 
> mod, gpGlobals->curtime (server side) never changed : it stays to 1.0000 all 
> the time. When a first player joins, it starts counting seconds.I don't 
> understand why. I have checked that engine is not paused (engine->IsPaused 
> returns false). I have also checked that m_flGameStartTime is not changed and 
> that mp_timelimit is correct and it is.Do you have any idea which can explain 
> why when starting the first time gpGlobals->curtime never changes ? Thank you 
> in advance for your help.
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