This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] You will have the option of still using SDK Base which will still be linked to the Ep1 engine or you can base your mod on the new app IDs for Ep2, Portal, or TF. We will probably make a new SDK Base that uses the Orange Box engine too.
-Mike ----- Original Message ----- From: [EMAIL PROTECTED] <[EMAIL PROTECTED]> To: [email protected] <[email protected]> Sent: Fri Sep 28 09:40:54 2007 Subject: [hlcoders] TF2 Engine Whats going to happen to current mods when the new engine is out? Will they be playable or is a forced update needed? IMO valve should keep current sdk base as is and release a new version for new mods. (i.e. have sdk base classic [app id 215] and the new sdk bas [app id 216 or something alongs those lines]) Mark Chandler Golden Eyesource Developer _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

