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Hi all, I have a strange trouble.My mod is based on HL2DM SDK.When I start my mod, gpGlobals->curtime (server side) never changed : it stays to 1.0000 all the time. When a first player joins, it starts counting seconds.I don't understand why. I have checked that engine is not paused (engine->IsPaused returns false). I have also checked that m_flGameStartTime is not changed and that mp_timelimit is correct and it is.Do you have any idea which can explain why when starting the first time gpGlobals->curtime never changes ? Thank you in advance for your help. _________________________________________________________________ Essayez Live.com, votre nouvelle page d'accueil ! Personnalisez-la en quelques clics pour retrouver tout ce qui vous intéresse au même endroit. http://www.live.com/getstarted -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

