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Mike, is there any chance that we'd be able to get the GameUI code in the
next update? I for one would love to be able to screw around with the
dialogs and menus without having to re-write em from the ground up

On 9/21/07, Matt Stafford <[EMAIL PROTECTED]> wrote:
>
> Good to see you didn't get worked up about his response like a few other
> people here :)
>
> On 9/21/07, Keeper <[EMAIL PROTECTED]> wrote:
> >
> > Wow, don't check the mailing list for a day and look what
> > happens.  ::sigh::
> >
> >
> > Nick, man, you misunderstood my post.
> >
> > I was responding directly to Mike's post.  Therefore my line about "I
> > can
> > e-mail you offline." was directed at HIM ONLY.  Sorry for the confusion.
> >
> >
> > 1. Has exploits.
> > "The reason I ask is there are several exploits that have never been
> > fixed,
> > as well as some netcode issues that I've seen."
> > I see players doing things all the time that they aren't supposed to be
> > able
> > to do.  I have examples and descriptions.  The netcode in HL2DM at least
> > has
> > been completely shotty at best lately.  Plus Valve has put in time to
> > fix
> > exploits both announced an unannounced since the last SDK
> > release.  Since
> > they are moving to a new engine with new interfaces I wanted to be sure
> > those were put into the new SDK package.  If not, I was going to make
> > sure I
> > tried to tackle those that I knew about in our mod.
> >
> > As far as engine exploits, I wanted to make sure Valve knew about the
> > ones
> > I've come across.  Obviously I have no control over fixing these.
> >
> > 2. Knows how to use them.
> > Mostly, no.  Know how to spot them ... yes.
> >
> > 3. Is willing to give them out via email.
> > Only to Valve.  I have several e-mail contacts there, but with the
> > orange
> > box work they are doing, I didn't want to send it to the wrong person
> > and
> > hope that it got to the right place.
> >
> > 4. Refuses to help others to fix them.
> > Nope.  I have constantly e-mailed valve about other problems and some
> > have
> > been passed along and fixed.  Unfortunately you can't just post about
> > them
> > here or they probably would be used as you can google any message from
> > this
> > list at any time and usually get a link somewhere that has the
> > archive.  Not
> > to mention those who only watch these lists for specific things they can
> > try.
> >
> > 5. Refuses to make fixes available to others.
> > See 4
> >
> > 6 & 7.  Dunno where those came from.
> >
> > Again from your response "I am guessing he is trying to sell the
> > exploits to
> > others on the list via email" I think you misunderstood my response to
> > Mike
> > as a general announcement.  Again, sorry for the confusion.
> >
> > Keeper
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> Matt Stafford (Wraiyth)
> http://www.wraiyth.com
> NightFall HL2 Mod - http://www.nightfallmod.com
>



--
Matt Stafford (Wraiyth)
http://www.wraiyth.com
NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com
--

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