-- [ Picked text/plain from multipart/alternative ] Mike, is there any chance that we'd be able to get the GameUI code in the next update? I for one would love to be able to screw around with the dialogs and menus without having to re-write em from the ground up
On 9/21/07, Matt Stafford <[EMAIL PROTECTED]> wrote: > > Good to see you didn't get worked up about his response like a few other > people here :) > > On 9/21/07, Keeper <[EMAIL PROTECTED]> wrote: > > > > Wow, don't check the mailing list for a day and look what > > happens. ::sigh:: > > > > > > Nick, man, you misunderstood my post. > > > > I was responding directly to Mike's post. Therefore my line about "I > > can > > e-mail you offline." was directed at HIM ONLY. Sorry for the confusion. > > > > > > 1. Has exploits. > > "The reason I ask is there are several exploits that have never been > > fixed, > > as well as some netcode issues that I've seen." > > I see players doing things all the time that they aren't supposed to be > > able > > to do. I have examples and descriptions. The netcode in HL2DM at least > > has > > been completely shotty at best lately. Plus Valve has put in time to > > fix > > exploits both announced an unannounced since the last SDK > > release. Since > > they are moving to a new engine with new interfaces I wanted to be sure > > those were put into the new SDK package. If not, I was going to make > > sure I > > tried to tackle those that I knew about in our mod. > > > > As far as engine exploits, I wanted to make sure Valve knew about the > > ones > > I've come across. Obviously I have no control over fixing these. > > > > 2. Knows how to use them. > > Mostly, no. Know how to spot them ... yes. > > > > 3. Is willing to give them out via email. > > Only to Valve. I have several e-mail contacts there, but with the > > orange > > box work they are doing, I didn't want to send it to the wrong person > > and > > hope that it got to the right place. > > > > 4. Refuses to help others to fix them. > > Nope. I have constantly e-mailed valve about other problems and some > > have > > been passed along and fixed. Unfortunately you can't just post about > > them > > here or they probably would be used as you can google any message from > > this > > list at any time and usually get a link somewhere that has the > > archive. Not > > to mention those who only watch these lists for specific things they can > > try. > > > > 5. Refuses to make fixes available to others. > > See 4 > > > > 6 & 7. Dunno where those came from. > > > > Again from your response "I am guessing he is trying to sell the > > exploits to > > others on the list via email" I think you misunderstood my response to > > Mike > > as a general announcement. Again, sorry for the confusion. > > > > Keeper > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > Matt Stafford (Wraiyth) > http://www.wraiyth.com > NightFall HL2 Mod - http://www.nightfallmod.com > -- Matt Stafford (Wraiyth) http://www.wraiyth.com NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

