I remember a program called writeminidump.exe, in the steam folder, and
it was referred to by Mike to help track down client hangs in hl2mp
(Where it deosnt crash), maybe that is your answer.

Minh wrote:
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I've been playtesting my mod lately and every so often it will hang (with
looping sound) Resulting in no minidumps.
I'm guessing this is due to an infinite loop in my code somewhere. Does
anyone know a good method of debugging this sort of bug ? (ie. infinite
loops). The fact that they dont spit out any minidumps makes tracking them
impossible for me..

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