If you launched from the debugger, just do debug...Break. Otherwise you can start dev studio, attach to the hl2.exe process, then do debug...Break.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Minh Sent: Wednesday, October 31, 2007 4:37 PM To: [email protected] Subject: [hlcoders] tracking down infinite loops -- [ Picked text/plain from multipart/alternative ] I've been playtesting my mod lately and every so often it will hang (with looping sound) Resulting in no minidumps. I'm guessing this is due to an infinite loop in my code somewhere. Does anyone know a good method of debugging this sort of bug ? (ie. infinite loops). The fact that they dont spit out any minidumps makes tracking them impossible for me.. -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

