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It's in vphysics, the linux server printed stuff while the windows didn't,
weapons are getting stuck inside something and it's causing vphysics to go
crazysauce. now it's just a matter of figuring out how to fix it..
unless there's another problem too

On 11/1/07, Jorge Rodriguez <[EMAIL PROTECTED]> wrote:
>
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> How do you know it's not a source code problem? His mod is still in
> development and infinite loop problems are common. Maybe if this was a
> retail game with all the kinks worked out you could talk about audio
> subsystems. His best bet is what Jay describes.
>
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> Jorge "Vino" Rodriguez
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>
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-omega
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